• DocumentCode
    1055872
  • Title

    Regeneration of replicated objects: a technique and its Eden implementation

  • Author

    Pu, Calton ; Noe, Jerre D. ; Proudfoot, Andrew

  • Author_Institution
    Dept. of Comput. Sci., Washington Univ., Seattle, WA, USA
  • Volume
    14
  • Issue
    7
  • fYear
    1988
  • fDate
    7/1/1988 12:00:00 AM
  • Firstpage
    936
  • Lastpage
    945
  • Abstract
    A replicated directory system based on a method called regeneration is designed and implemented. The directory system allows selection of arbitrary object to be replicated, choice of the number of replicas for each object, and placement of the copies on machines with independent failure modes. Copies can become inaccessible due to node crashes, but as long as a single copy survives, the replication level is restored by automatically replacing lost copies on other active machines. The focus is on a regeneration algorithm for replica replacement and its application to a replicated directory structure in the Eden local area network. A simple probabilistic approach is used to compare the availability provided by the algorithm to three other replication techniques
  • Keywords
    distributed databases; fault tolerant computing; local area networks; system recovery; Eden; availability analysis; data replication; distributed databases; independent failure modes; local area network; regeneration; replica replacement; replicated directory system; replicated objects; Algorithm design and analysis; Analytical models; Availability; Computer crashes; Computer science; Data analysis; Degradation; Local area networks; Testing; Voting;
  • fLanguage
    English
  • Journal_Title
    Software Engineering, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-5589
  • Type

    jour

  • DOI
    10.1109/32.42736
  • Filename
    42736