• DocumentCode
    105594
  • Title

    Adaptive Image Warping for Hole Prevention in 3D View Synthesis

  • Author

    Plath, N. ; Knorr, S. ; Goldmann, L. ; Sikora, Thomas

  • Author_Institution
    Imcube Labs. GmbH, Berlin, Germany
  • Volume
    22
  • Issue
    9
  • fYear
    2013
  • fDate
    Sept. 2013
  • Firstpage
    3420
  • Lastpage
    3432
  • Abstract
    Increasing popularity of 3D videos calls for new methods to ease the conversion process of existing monocular video to stereoscopic or multi-view video. A popular way to convert video is given by depth image-based rendering methods, in which a depth map that is associated with an image frame is used to generate a virtual view. Because of the lack of knowledge about the 3D structure of a scene and its corresponding texture, the conversion of 2D video, inevitably, however, leads to holes in the resulting 3D image as a result of newly-exposed areas. The conversion process can be altered such that no holes become visible in the resulting 3D view by superimposing a regular grid over the depth map and deforming it. In this paper, an adaptive image warping approach as an improvement to the regular approach is proposed. The new algorithm exploits the smoothness of a typical depth map to reduce the complexity of the underlying optimization problem that is necessary to find the deformation, which is required to prevent holes. This is achieved by splitting a depth map into blocks of homogeneous depth using quadtrees and running the optimization on the resulting adaptive grid. The results show that this approach leads to a considerable reduction of the computational complexity while maintaining the visual quality of the synthesized views.
  • Keywords
    rendering (computer graphics); stereo image processing; video signal processing; 2D video; 3D image; 3D video call; 3D view synthesis; adaptive grid; adaptive image warping; computational complexity; hole prevention; homogeneous depth; image based rendering; image frame; monocular video; multiview video; quadtrees; scene 3D structure; stereoscopic video; synthesized views; visual quality; 2D-to-3D-conversion; depth image-based rendering; hole-filling; image warping; optimization;
  • fLanguage
    English
  • Journal_Title
    Image Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1057-7149
  • Type

    jour

  • DOI
    10.1109/TIP.2013.2268940
  • Filename
    6532302