• DocumentCode
    1073987
  • Title

    Will wireless gaming be a winner?

  • Author

    Leavitt, Neal

  • Volume
    36
  • Issue
    1
  • fYear
    2003
  • fDate
    1/1/2003 12:00:00 AM
  • Firstpage
    24
  • Lastpage
    27
  • Abstract
    Computer games, whether played on a PC or a console, are among the most commercially successful applications. Now, companies from various sectors of the computer industry are hoping to transfer this success to a smaller stage: cellular phones, PDAs, and other wireless handheld devices. Boosting this effort is the advent in mobile devices of faster processors, color screens, better sound, and improved input-command features, all of which have elevated mobile gaming to near-console quality. Game designers are trying to develop appropriate content and quality levels for handheld devices and various target demographics. The paper discusses new approaches.
  • Keywords
    computer games; mobile computing; mobile handsets; notebook computers; user interfaces; PC; PDA; cellular phones; color screens; computer games; computer industry; console; input-command features; mobile devices; sound; wireless gaming; wireless handheld devices; Application software; Cellular phones; Graphics; Layout; Licenses; Mobile handsets; Personal digital assistants; Rendering (computer graphics); Smart phones; Surface texture;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2003.1160050
  • Filename
    1160050