• DocumentCode
    10741
  • Title

    Animation Control of Surface Motion Capture

  • Author

    Tejera, Margara ; Casas, Dan ; Hilton, Adrian

  • Author_Institution
    Centre for Vision, Speech & Signal Process., Univ. of Surrey, Guildford, UK
  • Volume
    43
  • Issue
    6
  • fYear
    2013
  • fDate
    Dec. 2013
  • Firstpage
    1532
  • Lastpage
    1545
  • Abstract
    Surface motion capture (SurfCap) of actor performance from multiple view video provides reconstruction of the natural nonrigid deformation of skin and clothing. This paper introduces techniques for interactive animation control of SurfCap sequences which allow the flexibility in editing and interactive manipulation associated with existing tools for animation from skeletal motion capture (MoCap). Laplacian mesh editing is extended using a basis model learned from SurfCap sequences to constrain the surface shape to reproduce natural deformation. Three novel approaches for animation control of SurfCap sequences, which exploit the constrained Laplacian mesh editing, are introduced: 1) space-time editing for interactive sequence manipulation; 2) skeleton-driven animation to achieve natural nonrigid surface deformation; and 3) hybrid combination of skeletal MoCap driven and SurfCap sequence to extend the range of movement. These approaches are combined with high-level parametric control of SurfCap sequences in a hybrid surface and skeleton-driven animation control framework to achieve natural surface deformation with an extended range of movement by exploiting existing MoCap archives. Evaluation of each approach and the integrated animation framework are presented on real SurfCap sequences for actors performing multiple motions with a variety of clothing styles. Results demonstrate that these techniques enable flexible control for interactive animation with the natural nonrigid surface dynamics of the captured performance and provide a powerful tool to extend current SurfCap databases by incorporating new motions from MoCap sequences.
  • Keywords
    computer animation; solid modelling; Laplacian mesh editing; MoCap sequences; SurfCap; actor performance; animation control; clothing styles; high-level parametric control; integrated animation framework; interactive sequence manipulation; multiple view video; natural deformation reconstruction; nonrigid surface deformation; skeletal motion capture; skeleton-driven animation; space-time editing; surface motion capture; surface shape; Animation; Motion control; Performance evaluation; Surface treatment; Three dimensional displays; 3-D reconstruction; 3-D video; surface motion capture (SurfCap); video-based animation;
  • fLanguage
    English
  • Journal_Title
    Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    2168-2267
  • Type

    jour

  • DOI
    10.1109/TCYB.2013.2260328
  • Filename
    6547685