DocumentCode :
1079959
Title :
Archetypes in Man-Computer Problem Solving
Author :
Miller, R.B.
Author_Institution :
International Business Machines Corporation, Systems Development Division, Poughkeepsie, New York, U.S.A.
Volume :
10
Issue :
4
fYear :
1969
Firstpage :
219
Lastpage :
241
Abstract :
Information systems applied to operational environments have meaning only in what they do for humans performing tasks, whether clerical, technical or managerial. Each person´s job-position entails interaction with a limited set of categories of variable data. By ´limited´ is meant less than several thousand, and more likely several hundred, categories. A category set associated with a collection of tasks performed by an individual or an organization may be called a category domain. This concept makes possible a practicable (in size) data base responsive to support human tasks in human (psychological) time. An analysis of human problem-solving tasks reveals the following gamut: simple inquiry and update, status inquiry, briefing, exception detection, diagnosis, planning/choosing, evaluating/optimizing, constructing (designing), and discovery. There is no compulsive orderinig of these on a complexity scale. The information processing structure of each is exarnined: some common denominators among this set reveal five underlying archetypes of interaction. By making these archetypes explicit and consistent with concepts of domain, application disciplines and system design can move in parallel and generate a simple, well-defined language structure betweefn system and human user.
Keywords :
Chaos; Design engineering; Design optimization; Environmental management; Humans; Information processing; Management information systems; Manufacturing; Problem-solving; Psychology;
fLanguage :
English
Journal_Title :
Man-Machine Systems, IEEE Transactions on
Publisher :
ieee
ISSN :
0536-1540
Type :
jour
DOI :
10.1109/TMMS.1969.299928
Filename :
4081907
Link To Document :
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