DocumentCode :
1089634
Title :
How GPUs Work
Author :
Luebke, David ; Humphreys, Greg
Author_Institution :
NVIDIA Res.
Volume :
40
Issue :
2
fYear :
2007
Firstpage :
96
Lastpage :
100
Abstract :
GPUs have moved away from the traditional fixed-function 3D graphics pipeline toward a flexible general-purpose computational engine. Today, GPUs can implement many parallel algorithms directly using graphics hardware. Well-suited algorithms that leverage all the underlying computational horsepower often achieve tremendous speedups. Truly, the GPU is the first widely deployed commodity desktop parallel computer
Keywords :
computer graphics; digital signal processing chips; parallel processing; 3D graphics; GPU; desktop parallel computer; graphics hardware; graphics processing unit; parallel algorithms; Cameras; Displays; Engines; Equations; Graphics; Layout; Mathematics; Performance evaluation; Pipelines; Pixel; 3D graphics systems; GPGPU; GPUs; GeForce 3; How Things Work;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2007.59
Filename :
4085637
Link To Document :
بازگشت