• DocumentCode
    1093072
  • Title

    A game theory approach to robust discrete-time H-estimation

  • Author

    Theodor, Y. ; Shaked, Uri ; de Souza, Carlos E.

  • Author_Institution
    Dept. of Electr. Eng-Syst., Tel Aviv Univ., Israel
  • Volume
    42
  • Issue
    6
  • fYear
    1994
  • fDate
    6/1/1994 12:00:00 AM
  • Firstpage
    1486
  • Lastpage
    1495
  • Abstract
    The deterministic robust estimation problem is formulated in the discrete-time case as a zero-sum two person difference game, in which a statistician plays against nature. The statistician tries to estimate a linear combination of the states of an uncertain linear system, which is driven by nature. Saddle-point strategies for the statistician in the above game are difficult to find. A suboptimal strategy is, therefore, considered which guarantees an H performance bound on the estimation error. Different patterns of the information that is available to the statistician are treated, and the corresponding fixed-point, fixed-lag, and fixed-interval smoothing strategies are derived
  • Keywords
    discrete time systems; estimation theory; filtering and prediction theory; game theory; linear systems; time-varying systems; deterministic robust estimation problem; discrete-time H-estimation; estimation error; fixed-interval smoothing strategies; fixed-lag smoothing; fixed-point smoothing; game theory; nature; saddle-point strategies; suboptimal strategy; uncertain linear system; zero-sum two person difference game; Delay; Filtering; Filters; Frequency domain analysis; Game theory; Linear systems; Robustness; Senior members; Smoothing methods; State estimation;
  • fLanguage
    English
  • Journal_Title
    Signal Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1053-587X
  • Type

    jour

  • DOI
    10.1109/78.286964
  • Filename
    286964