• DocumentCode
    1093471
  • Title

    Efficient quadtree coding of images and video

  • Author

    Sullivan, Gary J. ; Baker, Richard L.

  • Author_Institution
    PictureTel Corp., Danvers, MA, USA
  • Volume
    3
  • Issue
    3
  • fYear
    1994
  • fDate
    5/1/1994 12:00:00 AM
  • Firstpage
    327
  • Lastpage
    331
  • Abstract
    The quadtree data structure is commonly used in image coding to decompose an image into separate spatial regions to adaptively identify the type of quantizer used in various regions of an image. The authors describe the theory needed to construct quadtree data structures that optimally allocate rate, given a set of quantizers. A Lagrange multiplier method finds these optimal rate allocations with no monotonicity restrictions. They use the theory to derive a new quadtree construction method that uses a stepwise search to find the overall optimal quadtree structure. The search can be driven with either actual measured quantizer performance or ensemble average predicted performance. They apply this theory to the design of a motion compensated interframe video coding system using a quadtree with vector quantization
  • Keywords
    image coding; motion estimation; tree data structures; vector quantisation; video signals; Lagrange multiplier method; image coding; motion compensated interframe video coding; optimal quadtree structure; optimal rate allocations; quadtree coding; quadtree construction method; quadtree data structure; quantizer performance; stepwise search; vector quantization; Costs; Data structures; Image analysis; Image coding; Image communication; Image segmentation; Image storage; Lagrangian functions; Vector quantization; Video coding;
  • fLanguage
    English
  • Journal_Title
    Image Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1057-7149
  • Type

    jour

  • DOI
    10.1109/83.287030
  • Filename
    287030