• DocumentCode
    1102189
  • Title

    Crop art. Part 1. Computer graphics

  • Author

    Glassner, Andrew

  • Volume
    24
  • Issue
    5
  • fYear
    2004
  • Firstpage
    86
  • Lastpage
    99
  • Abstract
    There´s a coolest display medium for computer graphics a field of living, growing crops. The medium is high resolution and capable of displaying large images viewable from dozens of yards or meters. The subject of crop circles is fascinating in two ways. First, they pose interesting geometric challenges by the limited number of tools that you can typically use when creating such a design in the field, typically under the cover of darkness in a single summer evening. Second, the social phenomena surrounding these designs include a rich mixture of people who create them, who study them, and who vigorously debate a wide variety of conflicting theories regarding their creation and meaning. In this paper, the author looks at some of the interesting geometry behind crop circles and related formations.
  • Keywords
    computational geometry; computer graphics; computer graphics; crop art; display medium; geometric challenges; Crops; Foot; Humans; Lighting control; Lightning; Shape; Space technology; Subspace constraints; Terminology; Testing; Algorithms; Art; Computer Graphics; Crops, Agricultural;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2004.25
  • Filename
    1333631