DocumentCode
1108697
Title
Continuous Shading of Curved Surfaces
Author
Gouraud, Henri
Issue
6
fYear
1971
fDate
6/1/1971 12:00:00 AM
Firstpage
623
Lastpage
629
Abstract
A procedure for computing shaded pictures of curved surfaces is presented. The surface is approximated by small polygons in order to solve easily the hidden-parts problem, but the shading of each polygon is computed so that discontinuities of shade are eliminated across the surface and a smooth appearance is obtained. In order to achieve speed efficiency, the technique developed by Watkins is used which makes possible a hardware implementation of this algorithm.
Keywords
Coons patches, curved surfaces, halftone, hidden-line removal, shading.; Cathode ray tubes; Cities and towns; Computer displays; Computer science; Computerized monitoring; Hardware; Image generation; Layout; Light sources; NASA; Coons patches, curved surfaces, halftone, hidden-line removal, shading.;
fLanguage
English
Journal_Title
Computers, IEEE Transactions on
Publisher
ieee
ISSN
0018-9340
Type
jour
DOI
10.1109/T-C.1971.223313
Filename
1671906
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