• DocumentCode
    1109448
  • Title

    The Princeton Engine: a real-time video system simulator

  • Author

    Chin, D. ; Passe, J. ; Bernard, F. ; Taylor, H. ; Knight, S.

  • Author_Institution
    David Sarnoff Res. Center, Princeton, NJ, USA
  • Volume
    34
  • Issue
    2
  • fYear
    1988
  • fDate
    5/1/1988 12:00:00 AM
  • Firstpage
    285
  • Lastpage
    297
  • Abstract
    The authors describe the Princeton Engine, a 29.3-GIPS image processing system capable of simulating video rate signals, including NTSC and HDTV video, in real time. It consists of a massively parallel arrangement of up to 2048 processing elements, each containing a 16-bit arithmetic unit, a multiplier, a 64-word triple-port register stack (one write, two read), and 16000 words of local processor memory. In addition, an interprocessor communication bus (IPC) permits exchanges of data between neighboring processors during one instruction cycle. The authors present a novel method of parallel programming for digital signal processing applications and provide several examples
  • Keywords
    computerised picture processing; digital simulation; parallel processing; real-time systems; television systems; video signals; 29300 MIPS; HDTV; NTSC; Princeton Engine; arithmetic unit; digital signal processing applications; image processing system; instruction cycle; interprocessor communication bus; local processor memory; massively parallel arrangement; multiplier; parallel programming; processing elements; real-time video system simulator; register stack; video rate signals; Arithmetic; Digital signal processing; Engines; HDTV; Image processing; Parallel programming; Read-write memory; Real time systems; Registers; Signal processing;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/30.2943
  • Filename
    2943