• DocumentCode
    1110318
  • Title

    A hardware-independent virtual reality development system

  • Author

    Pape, Dave

  • Author_Institution
    Electron. Visualization Lab., Illinois Univ., Chicago, IL, USA
  • Volume
    16
  • Issue
    4
  • fYear
    1996
  • fDate
    7/1/1996 12:00:00 AM
  • Firstpage
    44
  • Lastpage
    47
  • Abstract
    Simulating virtual reality (VR) hardware allows programs to be written in a desktop environment without constant use of limited VR resources. Rather than shifting constantly between VR and workstation environments, developers at the Electronic Visualization Laboratory (EVL) wanted to be able to test VR applications on the normal workstation console. We therefore created a software simulator for VR development. It simulates various VR system features with an interface that runs on an ordinary workstation. The simulator is implemented as part of the CAVE library, the programming library originally written to support the CAVE hardware. It can, however, be used to develop applications for several VR systems, including ImmersaDesks and head-coupled displays. The library itself has been designed so that use of the simulator or any supported hardware is entirely transparent to application code
  • Keywords
    development systems; graphical user interfaces; software libraries; software tools; virtual machines; virtual reality; workstations; CAVE library; Electronic Visualization Laboratory; ImmersaDesks; desktop environment; hardware-independent virtual reality development system; head-coupled displays; programming library; user interface; virtual reality hardware simulation; workstation console; Application software; Computational modeling; Debugging; Graphics; Hardware; Mice; Testing; Virtual environment; Virtual reality; Workstations;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.511852
  • Filename
    511852