DocumentCode
1110318
Title
A hardware-independent virtual reality development system
Author
Pape, Dave
Author_Institution
Electron. Visualization Lab., Illinois Univ., Chicago, IL, USA
Volume
16
Issue
4
fYear
1996
fDate
7/1/1996 12:00:00 AM
Firstpage
44
Lastpage
47
Abstract
Simulating virtual reality (VR) hardware allows programs to be written in a desktop environment without constant use of limited VR resources. Rather than shifting constantly between VR and workstation environments, developers at the Electronic Visualization Laboratory (EVL) wanted to be able to test VR applications on the normal workstation console. We therefore created a software simulator for VR development. It simulates various VR system features with an interface that runs on an ordinary workstation. The simulator is implemented as part of the CAVE library, the programming library originally written to support the CAVE hardware. It can, however, be used to develop applications for several VR systems, including ImmersaDesks and head-coupled displays. The library itself has been designed so that use of the simulator or any supported hardware is entirely transparent to application code
Keywords
development systems; graphical user interfaces; software libraries; software tools; virtual machines; virtual reality; workstations; CAVE library; Electronic Visualization Laboratory; ImmersaDesks; desktop environment; hardware-independent virtual reality development system; head-coupled displays; programming library; user interface; virtual reality hardware simulation; workstation console; Application software; Computational modeling; Debugging; Graphics; Hardware; Mice; Testing; Virtual environment; Virtual reality; Workstations;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.511852
Filename
511852
Link To Document