• DocumentCode
    1111824
  • Title

    A Content-Centric Development Process Model

  • Author

    Moreno-Ger, Pablo ; Martinez-Ortiz, Ivan ; Sierra, José Luis ; Fernandez-Manjon, B.

  • Author_Institution
    Complutense Univ. of Madrid, Madrid
  • Volume
    41
  • Issue
    3
  • fYear
    2008
  • fDate
    3/1/2008 12:00:00 AM
  • Firstpage
    24
  • Lastpage
    30
  • Abstract
    Working from the belief that when content is king, content experts should lead, a storyboard-driven approach provides a sound methodology for developing educational games that helps ensure that no good storyboard becomes a bad game. The storyboard-driven approach provides a sound methodology for developing games that have as their keystone the final product´s content. Adventure games focus on content. When we add the educational goal into the mix, this becomes even more relevant. From this notion, instead of adapting the content to fit the technology, we adapt the technology to fit the content. Even though the resulting process might seem burdensome compared to more streamlined processes, this approach has a specific focus that ensures that no good storyboard becomes a bad game.
  • Keywords
    computer aided instruction; computer games; content management; software engineering; content expert; content-centric development process model; educational game; storyboard-driven approach; Animals; Computer science; Engines; Fluid flow measurement; Games; Investments; Lightning; Programming profession; Rhythm; Writing; computers and education; game engines; software engineering process; videogames;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2008.73
  • Filename
    4476219