DocumentCode
1111824
Title
A Content-Centric Development Process Model
Author
Moreno-Ger, Pablo ; Martinez-Ortiz, Ivan ; Sierra, José Luis ; Fernandez-Manjon, B.
Author_Institution
Complutense Univ. of Madrid, Madrid
Volume
41
Issue
3
fYear
2008
fDate
3/1/2008 12:00:00 AM
Firstpage
24
Lastpage
30
Abstract
Working from the belief that when content is king, content experts should lead, a storyboard-driven approach provides a sound methodology for developing educational games that helps ensure that no good storyboard becomes a bad game. The storyboard-driven approach provides a sound methodology for developing games that have as their keystone the final product´s content. Adventure games focus on content. When we add the educational goal into the mix, this becomes even more relevant. From this notion, instead of adapting the content to fit the technology, we adapt the technology to fit the content. Even though the resulting process might seem burdensome compared to more streamlined processes, this approach has a specific focus that ensures that no good storyboard becomes a bad game.
Keywords
computer aided instruction; computer games; content management; software engineering; content expert; content-centric development process model; educational game; storyboard-driven approach; Animals; Computer science; Engines; Fluid flow measurement; Games; Investments; Lightning; Programming profession; Rhythm; Writing; computers and education; game engines; software engineering process; videogames;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2008.73
Filename
4476219
Link To Document