• DocumentCode
    1121009
  • Title

    Game Theoretical Pattern Recognition: Application to Imperfect Noncooperative Learning and to Multiclass Classification

  • Author

    Pau, L.F.

  • Author_Institution
    Battelle Memorial Institute, 7 Route de Drize, CH-1227 Carouge, Switzerland.
  • Issue
    1
  • fYear
    1984
  • Firstpage
    118
  • Lastpage
    122
  • Abstract
    This paper studies in theory, and gives a solution to, the following concerns which may eventually be simultaneous: 1) obtain alternative classification decisions, ranked by some decreasing order of class membership probabilities; 2) imperfect teacher at the learning stage, or effects of labeling errors due to unsupervised learning by clustering; 3) noncooperative teacher, manipulating the a priori class probabilities; 4) unknown a priori class probabilities. These requirements are taken into account by considering a game between the recognition system and the teacher, in a game theoretical framework. Both players will ultimately select ``mixed strategies,´´ which are probability distributions over the set of N alternative pattern classes, determined for each feature vector to be classified. This solution concept is interpreted in terms of the requirements 1)-4); numerical algorithms, as well as numerical examples are given with their solutions.
  • Keywords
    Biomedical imaging; Density functional theory; Game theory; Labeling; Medical diagnostic imaging; Pattern classification; Pattern recognition; Probability distribution; Statistics; Unsupervised learning; Game theory; imperfect teacher; multiclass classification; signal classification;
  • fLanguage
    English
  • Journal_Title
    Pattern Analysis and Machine Intelligence, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0162-8828
  • Type

    jour

  • DOI
    10.1109/TPAMI.1984.4767486
  • Filename
    4767486