DocumentCode
1121009
Title
Game Theoretical Pattern Recognition: Application to Imperfect Noncooperative Learning and to Multiclass Classification
Author
Pau, L.F.
Author_Institution
Battelle Memorial Institute, 7 Route de Drize, CH-1227 Carouge, Switzerland.
Issue
1
fYear
1984
Firstpage
118
Lastpage
122
Abstract
This paper studies in theory, and gives a solution to, the following concerns which may eventually be simultaneous: 1) obtain alternative classification decisions, ranked by some decreasing order of class membership probabilities; 2) imperfect teacher at the learning stage, or effects of labeling errors due to unsupervised learning by clustering; 3) noncooperative teacher, manipulating the a priori class probabilities; 4) unknown a priori class probabilities. These requirements are taken into account by considering a game between the recognition system and the teacher, in a game theoretical framework. Both players will ultimately select ``mixed strategies,´´ which are probability distributions over the set of N alternative pattern classes, determined for each feature vector to be classified. This solution concept is interpreted in terms of the requirements 1)-4); numerical algorithms, as well as numerical examples are given with their solutions.
Keywords
Biomedical imaging; Density functional theory; Game theory; Labeling; Medical diagnostic imaging; Pattern classification; Pattern recognition; Probability distribution; Statistics; Unsupervised learning; Game theory; imperfect teacher; multiclass classification; signal classification;
fLanguage
English
Journal_Title
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher
ieee
ISSN
0162-8828
Type
jour
DOI
10.1109/TPAMI.1984.4767486
Filename
4767486
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