DocumentCode
1121302
Title
Why Graphics Power Is Revolutionizing Physics
Author
Macedonia, Michael
Volume
39
Issue
8
fYear
2006
Firstpage
91
Lastpage
92
Abstract
Work on physics-based engines spurred the development of commercial libraries. With the rapid performance growth of GPUs, game developers have used them to host a variety of algorithms that can perform operations such as fluid and cloth simulation. Hardware acceleration has enabled a new class of realistic physics-based effects on a massive scale
Keywords
computer games; physics computing; rendering (computer graphics); 3D performance; GPU; computer animations; computer graphics; physics rendering; real-world physics simulations; videogame industry; Acceleration; Computational modeling; Computer graphics; Engines; Personal communication networks; Physics computing; Rendering (computer graphics); Software libraries; Vehicle detection; Vehicle dynamics; SIMNET; entertainment computing; game design and development; graphics engines;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2006.287
Filename
1673341
Link To Document