DocumentCode :
1126696
Title :
Perceptually stable regions for arbitrary polygons
Author :
Rocha, Jairo
Author_Institution :
Dept. of Math. & Comput. Sci., Univ. of the Balearic Islands, Palma de Mallorca, Spain
Volume :
33
Issue :
1
fYear :
2003
fDate :
2/1/2003 12:00:00 AM
Firstpage :
165
Lastpage :
171
Abstract :
Zou and Yan have recently developed a skeletonization algorithm of digital shapes based on a regularity/singularity analysis; they use the polygon whose vertices are the boundary pixels of the image to compute a constrained Delaunay triangulation (CDT) in order to find local symmetries and stable regions. Their method has produced good results but it is slow since its complexity depends on the number of contour pixels. This paper presents an extension of their technique to handle arbitrary polygons, not only polygons of short edges. Consequently, not only can we achieve results as good as theirs for digital images, but we can also compute skeletons of polygons of any number of edges. Since we can handle polygonal approximations of figures, the skeletons are more resilient to noise and faster to process.
Keywords :
computational geometry; mesh generation; Voronoi diagram; arbitrary polygons; boundary pixels; constrained Delaunay triangulation; digital shapes; perceptually stable regions; skeletonization algorithm; Algorithm design and analysis; Computational efficiency; Digital images; Image analysis; Noise figure; Parallel processing; Pixel; Robustness; Shape; Skeleton;
fLanguage :
English
Journal_Title :
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4419
Type :
jour
DOI :
10.1109/TSMCB.2003.808189
Filename :
1167365
Link To Document :
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