• DocumentCode
    1134504
  • Title

    Pervasive computing in sports training

  • Author

    Hey, Jonathan ; Carter, Scott

  • Author_Institution
    Univ. of California, Berkeley, CA, USA
  • Volume
    4
  • Issue
    3
  • fYear
    2005
  • Firstpage
    54
  • Abstract
    Our system involves a table tennis practice table where one-half of the table in the vertical position returns the player´s shots. We use a digital projector calibrated with the table´s vertical half, a digital video camera, and a vibration detector mounted on the table. When a ball strikes the wall, the vibration detector triggers the camera to photograph the wall. Our system processes the photograph and projects an image of the ball´s impact location onto the wall. The system can also project statistics during play. We designed it to be low cost, to minimize setup time, and to maximize portability. We envisage that the system could work for many interactive games and sports, such as regular tennis, darts, and soccer.
  • Keywords
    computer based training; optical projectors; sport; ubiquitous computing; video cameras; darts; digital projector; digital video camera; interactive game; pervasive computing; regular tennis; soccer; sports training; table tennis practice table; vibration detector; Costs; Detectors; Digital cameras; Feedback; Pervasive computing; Prototypes; Statistics; Visualization; digital video; pervasive computing in sports; statistical feedback; vibration detector;
  • fLanguage
    English
  • Journal_Title
    Pervasive Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1536-1268
  • Type

    jour

  • DOI
    10.1109/MPRV.2005.63
  • Filename
    1495391