DocumentCode
1138603
Title
Guest Editors´ Introduction: Cross-Reality Environments
Author
Paradiso, Joseph A. ; Landay, James A.
Author_Institution
Media Lab., Massachusetts Inst. of Technol., Cambridge, MA, USA
Volume
8
Issue
3
fYear
2009
Firstpage
14
Lastpage
15
Abstract
In this article, we define cross-reality as the union between ubiquitous sensor/actuator networks and shared online virtual worlds-a place where collective human perception meets the machines´ view of pervasive computing. We describe how five of the articles in this issue expand on aspects of this theme.
Keywords
ubiquitous computing; virtual reality; actuator network; collective human perception; cross-reality environment; pervasive computing; shared online virtual world; ubiquitous sensor; Actuators; Costs; Displays; Libraries; Pervasive computing; Second Life; Space exploration; Virtual environment; Virtual reality; Wireless sensor networks; augmented reality; cross-reality; ieee; mixed reality; pervasive computing; sensor networks; virtual worlds;
fLanguage
English
Journal_Title
Pervasive Computing, IEEE
Publisher
ieee
ISSN
1536-1268
Type
jour
DOI
10.1109/MPRV.2009.47
Filename
5165555
Link To Document