DocumentCode
1147174
Title
Will gesture recognition technology point the way?
Author
Geer, David
Volume
37
Issue
10
fYear
2004
Firstpage
20
Lastpage
23
Abstract
When playing most video games, speed is of the essence. Manipulating a joystick, mouse, or other input device slows a player´s reaction time. Players prefer to control game activities by movements or gestures. Gesture-recognition systems identify human gestures and use them to convey information such as input data or to control devices and applications such as computers, games, PDAs, browsers, cell phones, and MP3 audio players. Researchers continue to improve gesture-recognition technology - for example, by making algorithms faster, more robust, and more accurate.
Keywords
computer games; gesture recognition; interactive devices; MP3 audio players; PDA; cell phones; game activity control; gesture recognition technology; gesture-recognition systems; human gesture identification; input device; joystick; mouse; video games; Application software; Cellular phones; Computer applications; Control systems; Digital audio players; Games; Humans; Mice; Personal digital assistants; Robustness;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2004.184
Filename
1350721
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