Title :
Interactive e-learning system using pattern recognition and augmented reality
Author :
Lee, Sang Hwa ; Choi, Junyeong ; Park, Jong-Il
Author_Institution :
Dept. of Electr. Eng. & Comput. Sci., Seoul Nat. Univ., Seoul, South Korea
fDate :
5/1/2009 12:00:00 AM
Abstract :
This paper proposes an interactive e-learning system using pattern recognition and augmented reality. The goal of proposed system is to provide students with realistic audio-visual contents when they are leaning. The proposed e-learning system consists of image recognition, color and polka-dot pattern recognition, and augmented reality engine with audio-visual contents. When the Web camera on a PC captures the current page of textbook, the e-learning system first identifies the images on the page, and augments some audio-visual contents on the monitor. For interactive learning, the proposed e-learning system exploits the color-band or polka-dot markers which are stuck to the end of a finger. The color-band and polka-dot marker act like the mouse cursor to indicate the position in the textbook image. Appropriate interactive audio-visual contents are augmented as the marker is located on the predefined image objects in the textbook. The proposed e-learning system was applied to the educational courses in the elementary school, and we obtained satisfactory results for real applications. We expect that the proposed e-learning system is popular when the educational contents and scenarios are sufficiently provided.
Keywords :
augmented reality; computer aided instruction; educational courses; image recognition; interactive systems; Web camera; audio-visual content; augmented reality; color-band marker; educational content; educational courses; elementary school; image recognition; interactive e-learning system; mouse cursor; polka-dot pattern recognition; textbook image; Augmented reality; Cameras; Educational institutions; Electronic learning; Engines; Fingers; Image recognition; Mice; Monitoring; Pattern recognition; E-learning system, interactive learning; augmented reality, pattern recognition;
Journal_Title :
Consumer Electronics, IEEE Transactions on
DOI :
10.1109/TCE.2009.5174470