DocumentCode
1155906
Title
A student-enacted simulation approach to software engineering education
Author
Blake, M. Brian
Author_Institution
Dept. of Comput. Sci., Georgetown Univ., Washington, DC, USA
Volume
46
Issue
1
fYear
2003
fDate
2/1/2003 12:00:00 AM
Firstpage
124
Lastpage
132
Abstract
In some cases, real-world application of software engineering concepts does not effectively map with current undergraduate curriculums. Typically, a student\´s first "hands-on" experience working on large-scale software development projects is via an intern position or his/her first full-time position. However, prior exposure to the corporate project environment would greatly improve a student\´s performance in industry. In order to develop students for successful careers in software engineering, specifically for software development, they must be immersed not only in the software development lifecycle and paradigms, but also in the workings of large project teams. Currently, most undergraduate software engineering courses are taught by presenting the concepts and methodologies and assigning fragmented three-to-four person group projects. In the Department of Computer Science, Georgetown University, Washington, DC, a two-course approach to undergraduate software engineering education has been developed that incorporates the practical application of coursework in a large team setting. The first course presents a firm software design basis, while the second course demonstrates corporate-level software engineering concepts with a semester-long software development simulation where the entire class is the development team. This paper presents the experiences from offering this software engineering simulation approach.
Keywords
computer science education; software engineering; Georgetown University; Washington; corporate project environment; coursework; fragmented three-to-four person group projects; intern position; large project teams; large-scale software development projects; software development; software development lifecycle; software engineering education; student-enacted simulation; two-course approach; undergraduate curriculums; Application software; Collaborative software; Computer science; Computer science education; Object oriented modeling; Programming; Software architecture; Software design; Software engineering; Unified modeling language;
fLanguage
English
Journal_Title
Education, IEEE Transactions on
Publisher
ieee
ISSN
0018-9359
Type
jour
DOI
10.1109/TE.2002.808255
Filename
1183676
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