Abstract :
Haptic 3D exploration is a fascinating experience, but learning to use the haptic interface and getting accustomed to the haptic stimulus have been always challenging to novice users. Besides, the development cost of 3D models and software is another issue. In this demo, we present a method to utilize a depth camera or 2D images to enable haptic 3D rendering through our previously developed point-cloud based haptic 3D rendering algorithm. We envision that this approach can bring new modality and possibilities for STEM education, especially for students with disabilities. Furthermore, we study the discrepancies between haptic perception and visual perception, since the illumination plays a big role in vision. We anticipate the haptic representation of light-based illusion can play a role in deepening the understanding of haptic perception during training.