Title :
A trigonal prism-based method for hair image generation
Author :
Watanabe, Yasuhiko ; Suenaga, Yasuhito
Abstract :
The difficulties involved in modeling and rendering hair in computer graphics are described. An efficient method using a trigonal prism model to render individual human hairs is presented. A wisp model easily controls hair shape with a few parameters. The method also proves effective for rendering eyebrows, eyelashes, beards, moustaches, clothes and personal ornaments such as earrings and hair accessories. A double z-buffer generates the backlighting effect. A simple parabola approximates wisp loci for hair animation. The method makes it possible to draw an enormous number of hairs within a reasonably short time.<>
Keywords :
computer animation; computerised picture processing; backlighting effect; beards; clothes; computer graphics; double z-buffer; earrings; eyebrows; eyelashes; hair accessories; hair animation; hair image generation; hair shape; human hairs; moustaches; personal ornaments; simple parabola; trigonal prism model; wisp loci; wisp model; Animation; Anisotropic magnetoresistance; Computational modeling; Computer graphics; Hair; Humans; Image generation; Optical reflection; Rendering (computer graphics); Shape;
Journal_Title :
Computer Graphics and Applications, IEEE