Abstract :
Social networks have thus far served primarily as analytic tools for social scientists. By leveraging pervasive computing, this new research transforms social-network models into behavioral feedback displays. These ambient displays, which reflect data on remote and face-to-face interaction gathered by wireless sensor networks, were intended to raise awareness of social connectedness as a dynamic and controllable aspect of well being. An interdisciplinary health technology research group at Intel recently developed and tested prototypes in the homes of older adults and their caregivers. This article reviews the psychological rationale for the project and highlights some reactions of participants to the displays.
Keywords :
computer displays; geriatrics; health care; human computer interaction; medical computing; ubiquitous computing; user interfaces; wireless sensor networks; Intel; behavioral feedback display; face-to-face interaction; health technology research group; pervasive computing; social network; wireless sensor networks; Data visualization; Displays; Feedback; Pervasive computing; Protection; Psychology; Senior citizens; Social network services; Testing; Wireless sensor networks; biofeedback; pervasive computing; social computing; social networking;