DocumentCode :
1172879
Title :
To Game or Not to Game?
Author :
Von Wangenheim, Christiane Gresse ; Shull, Forrest
Author_Institution :
Fed. Univ. of Santa Catarina, Florianopolis
Volume :
26
Issue :
2
fYear :
2009
Firstpage :
92
Lastpage :
94
Abstract :
One challenge in software engineering education is to give students sufficient hands-on experience in actually building software. This is necessary so that students can understand which practices and techniques are useful in various situations. Some researchers have advocated alternative teaching methods to help in this regard. If successful, such methods could give students some experience with different approaches´ effects in a shorter, more constrained time period. We examine one such approach, game-based learning, here.
Keywords :
computer aided instruction; computer games; software engineering; teaching; alternative teaching methods; game-based learning; hands-on experience; software engineering education; Computational modeling; Computer science education; Computer simulation; Databases; Engineering education; Project management; Search methods; Software engineering; Software libraries; World Wide Web; Software engineering education; game-based learning; software management; software simulation;
fLanguage :
English
Journal_Title :
Software, IEEE
Publisher :
ieee
ISSN :
0740-7459
Type :
jour
DOI :
10.1109/MS.2009.54
Filename :
4786960
Link To Document :
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