DocumentCode
1179667
Title
Open Arms
Author
Kuniholm, Jonathan
Volume
46
Issue
3
fYear
2009
fDate
3/1/2009 12:00:00 AM
Firstpage
36
Lastpage
41
Abstract
The best way to really move prosthetics research forward is to hitch a ride on a real market. If we can find an application for a myoelectric human interface in the $32 billion worldwide video game market, for example, we can tap into a massive reserve of people who might not otherwise get involved in the effort. Any tool they develop could be repurposed for prosthetics, allowing that small market to benefit from the economies of scale that are usually available only to much larger ones. The MyOpen project on the Open Prosthetics site is working on ways to create a product that can serve both a niche and a mass market. MyOpen, an open-hardware signal-processing board that will be compatible with APL´s arm, will also serve as a universal controller for video games. We want creative people to get their hands on this device and push it to the limits. We want this device to enhance the experience of playing video games, and in doing so, push prosthetics innovation into the 21st century.
Keywords
biomedical engineering; prosthetic power supplies; biomedical engineering; myoelectric human interface; prosthetic arms; Arm; Economies of scale; Games; Humans; Prosthetics; Technological innovation;
fLanguage
English
Journal_Title
Spectrum, IEEE
Publisher
ieee
ISSN
0018-9235
Type
jour
DOI
10.1109/MSPEC.2009.4795454
Filename
4795454
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