• DocumentCode
    1180264
  • Title

    Enhancing Realism of Wet Surfaces in Temporal Bone Surgical Simulation

  • Author

    Kerwin, Thomas ; Shen, Han-Wei ; Stredney, Don

  • Author_Institution
    Ohio Supercomput. Center, Ohio State Univ., Columbus, OH, USA
  • Volume
    15
  • Issue
    5
  • fYear
    2009
  • Firstpage
    747
  • Lastpage
    758
  • Abstract
    We present techniques to improve visual realism in an interactive surgical simulation application: a mastoidectomy simulator that offers a training environment for medical residents as a complement to using a cadaver. As well as displaying the mastoid bone through volume rendering, the simulation allows users to experience haptic feedback and appropriate sound cues while controlling a virtual bone drill and suction/irrigation device. The techniques employed to improve realism consist of a fluid simulator and a shading model. The former allows for deformable boundaries based on volumetric bone data, while the latter gives a wet look to the rendered bone to emulate more closely the appearance of the bone in a surgical environment. The fluid rendering includes bleeding effects, meniscus rendering, and refraction. We incorporate a planar computational fluid dynamics simulation into our three-dimensional rendering to effect realistic blood diffusion. Maintaining real-time performance while drilling away bone in the simulation is critical for engagement with the system.
  • Keywords
    biomedical education; blood; bone; computational fluid dynamics; computer aided instruction; haptic interfaces; interactive devices; medical computing; rendering (computer graphics); surgery; virtual reality; 3D rendering; bleeding effect; cadaver; fluid rendering; fluid simulator; haptic feedback; interactive surgical simulation; irrigation device; mastoid bone; mastoidectomy simulator; medical resident; meniscus rendering; planar computational fluid dynamics simulation; realistic blood diffusion; refraction; shading model; suction device; temporal bone surgical simulation; training environment; virtual bone drill; visual realism; volume rendering; wet surface; Bones; Cadaver; Computational fluid dynamics; Computational modeling; Feedback; Haptic interfaces; Hemorrhaging; Irrigation; Medical simulation; Surgery; Health; blood.; virtual reality; volume rendering; Algorithms; Computer Graphics; Computer Simulation; Computer-Assisted Instruction; General Surgery; Hemorheology; Humans; Image Processing, Computer-Assisted; Mastoid; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2009.31
  • Filename
    4796193