• DocumentCode
    1183451
  • Title

    Using a Virtual Body to Aid in Exergaming System Development

  • Author

    Sinclair, J. ; Hingston, P. ; Masek, M. ; Nosaka, K.

  • Author_Institution
    Edith Cowan Univ., Perth, WA
  • Volume
    29
  • Issue
    2
  • fYear
    2009
  • Firstpage
    39
  • Lastpage
    48
  • Abstract
    A framework for simulating physiological responses to exercise lets exergame developers more efficiently test their games during development. An example implementation combines software that simulates heart-rate responses with a custom hardware setup. Simulated heart-rate responses closely match the real physiological responses, demonstrating the approach´s validity and potential.
  • Keywords
    computer games; digital simulation; program testing; software development management; exergaming system development; heart-rate response; physiological responses simulation; play testing; video games; virtual body; Bicycles; Biomedical monitoring; Databases; Games; Guidelines; Heart rate; Humans; Safety; Software testing; System testing; exergames; genetic algorithms; simulation;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2009.37
  • Filename
    4797515