DocumentCode
1184447
Title
Fictive art in new media
Author
Miranda, Maria
Author_Institution
Sydney Coll. of the Arts, NSW, Australia
Volume
10
Issue
2
fYear
2003
Firstpage
4
Lastpage
7
Abstract
Are we now seeing a \´pataphysical world where scientific anomaly is the concern of scientists as well as nonscientists, and where the convincingly portrayed worlds are as compelling as so-called reality? Perhaps the proliferating worlds of fictiveness owe something to the nature of new technologies which allow for seamless "alterations", endless play, and algorithmic inventiveness. Programs like Adobe Photoshop, for instance, allow anyone to play with reality, limited only by their imagination. In the hands of fictive-minded artists, these new technologies are opening a whole new set of \´pataphysical strategies.
Keywords
art; computer graphics; abstract expressionism; computer graphics; fictive art; modern art; pataphysics; Animals; Art; Avatars; CD-ROMs; Educational institutions; HTML; History; Internet; Subspace constraints; Weapons;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/MMUL.2003.1195154
Filename
1195154
Link To Document