Title :
Simulation and development environment for mobile 3D graphics architectures
Author :
Lee, W.-J. ; Park, W.C. ; Srini, V.P. ; Han, T.D.
Author_Institution :
Yonsei Univ., Seoul
Abstract :
This paper describes a simulation and development environment for designing mobile three-dimensional (3D) graphics architectures. The proposed simulation and verification environment (SVE) uses glTrace´s ability to intercept and redirect an OpenGL|ES streams. The SVE simulates the behaviour of mobile 3D graphics pipeline during the playback of traces and produces the second geometry trace that can be used as a test vector for the Verilog/hardware discription language RT-level model. An architectural verification can be conducted by comparing the frame-by-frame results. The functionality of the SVE is demonstrated by designing a mobile 3D graphics architecture and implementing the verified architecture on field programmable gate array (FPGA) boards. An application development environment (ADE) is also presented that includes a mobile graphics application programming interface and a device driver interface. The proposed SVE and the ADE could be efficiently used for developing and testing mobile applications, architectural analysis and hardware designs.
Keywords :
application program interfaces; computer graphic equipment; device drivers; mobile computing; rendering (computer graphics); FPGA; RT-level model; Verilog; application development environment; application programming interface; device driver interface; field programmable gate array; graphics rendering; hardware discription language; mobile 3D graphics architecture; simulation; verification environment;
Journal_Title :
Computers & Digital Techniques, IET
DOI :
10.1049/iet-cdt:20050205