• DocumentCode
    1192390
  • Title

    A low memory zerotree coding for arbitrarily shaped objects

  • Author

    Su, Chorng-Yann ; Wu, Bing-Fei

  • Author_Institution
    Dept. of Ind. Educ., Nat. Taiwan Normal Univ., Hsinchu, Taiwan
  • Volume
    12
  • Issue
    3
  • fYear
    2003
  • fDate
    3/1/2003 12:00:00 AM
  • Firstpage
    271
  • Lastpage
    282
  • Abstract
    The set partitioning in hierarchical trees (SPIHT) algorithm is a computationally simple and efficient zerotree coding technique for image compression. However, the high working memory requirement is its main drawback for hardware realization. We present a low memory zerotree coder (LMZC), which requires much less working memory than SPIHT. The LMZC coding algorithm abandons the use of lists, defines a different tree structure, and merges the sorting pass and the refinement pass together. The main techniques of LMZC are the recursive programming and a top-bit scheme (TBS). In TBS, the top bits of transformed coefficients are used to store the coding status of coefficients instead of the lists used in SPIHT. In order to achieve high coding efficiency, shape-adaptive discrete wavelet transforms are used to transformation arbitrarily shaped objects. A compact emplacement of the transformed coefficients is also proposed to further reduce working memory. The LMZC carefully treats "don\´t care" nodes in the wavelet tree and does not use bits to code such nodes. Comparison of LMZC with SPIHT shows that for coding a 768 × 512 color image, LMZC saves at least 5.3 MBytes of memory but only increases a little execution time and reduces minor peak signal-to noise ratio (PSNR) values, thereby making it highly promising for some memory limited applications.
  • Keywords
    adaptive signal processing; data compression; image coding; image colour analysis; transform coding; tree codes; wavelet transforms; LMZC coding algorithm; PSNR; SPIHT algorithm; arbitrarily shaped objects; coding efficiency; coefficients coding status steerage; color image coding; efficient zerotree coding; hardware realization; image compression; low memory zerotree coder; low memory zerotree coding; memory requirement; peak signal-to noise ratio reduction; recursive programming; refinement pass; set partitioning in hierarchical trees; shape-adaptive discrete wavelet transforms; sorting pass; top-bit scheme; transformed coefficients; tree structure; wavelet tree; Color; Colored noise; Discrete wavelet transforms; Hardware; Image coding; Noise reduction; PSNR; Partitioning algorithms; Sorting; Tree data structures;
  • fLanguage
    English
  • Journal_Title
    Image Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1057-7149
  • Type

    jour

  • DOI
    10.1109/TIP.2002.807359
  • Filename
    1197833