DocumentCode
1202471
Title
Social utility Functions-part I: theory
Author
Stirling, Wynn C.
Author_Institution
Electr. & Comput. Eng. Dept., Brigham Young Univ., Provo, UT, USA
Volume
35
Issue
4
fYear
2005
Firstpage
522
Lastpage
532
Abstract
The dominant approaches to utility-based multiagent decision theory rely on the premise of individual rationality-the doctrine that each individual is committed to achieving the best outcome for itself, regardless of the effect doing so has on others. This fundamentally asocial concept is the basis of conventional von Neumann-Morgenstern (vN-M) utilities but is inadequate to characterize truly cooperative artificial systems. Social utility functions differ from conventional vN-M utilities in that they are functions of multiple decision-maker preferences, rather than actions, and thus permit individuals to expand their spheres of interest beyond the self. A logical basis for coherent reasoning in multiagent environments must obey exactly the same desiderata as do multivariate probability functions. By taking a dual utilities approach (one to account for effectiveness and one to account for efficiency), a new game-theoretic structure, called satisficing games, provides a decision-making procedure that accounts for both individual and group interest and presents a framework for the design of sophisticated multiagent societies.
Keywords
artificial intelligence; decision making; game theory; inference mechanisms; multi-agent systems; probability; utility theory; cooperative artificial system; decision-maker preferences; game-theory; intelligent system; multiagent decision theory; multivariate probability function; social utility functions; von Neumann-Morgenstern utility; Artificial intelligence; Decision making; Decision theory; Distributed control; Game theory; Intelligent agent; Intelligent control; Intelligent robots; Intelligent systems; Multiagent systems; Decision making; distributed control; game theory; intelligent systems; multiagent systems; probability theory; rationality; satisficing games;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics, Part C: Applications and Reviews, IEEE Transactions on
Publisher
ieee
ISSN
1094-6977
Type
jour
DOI
10.1109/TSMCC.2004.843198
Filename
1522535
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