DocumentCode :
1207533
Title :
Crop art, part 3
Author :
Glassner, Andrew
Volume :
25
Issue :
1
fYear :
2005
Firstpage :
88
Lastpage :
91
Abstract :
For Part 2 see ibid., vol.24, no.6 (2004). The article finishes a three-part series on crop circles and crop formations. Part 1 (see ibid., vol.24, no.5, 2004) talked about the history of crop circles, and the people who make and study them. The author also presented the strange story of the five Hawkins Theorems, and showed how to construct the basic geometrical skeleton for a crop design. In Part 2 the author presented his Crop language for representing many crop patterns in a compact form. The author discusses an original design made using Crop, and tells the story of how that design was created.
Keywords :
art; computer graphics; Crop language; Hawkins Theorems; crop art; crop circles; crop formations; crop patterns; geometrical skeleton; Crops; Geometry; Skeleton; Subspace constraints; Algorithms; Art; Computer Graphics; Computer Simulation; Crops, Agricultural;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2005.6
Filename :
1381232
Link To Document :
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