DocumentCode
1207533
Title
Crop art, part 3
Author
Glassner, Andrew
Volume
25
Issue
1
fYear
2005
Firstpage
88
Lastpage
91
Abstract
For Part 2 see ibid., vol.24, no.6 (2004). The article finishes a three-part series on crop circles and crop formations. Part 1 (see ibid., vol.24, no.5, 2004) talked about the history of crop circles, and the people who make and study them. The author also presented the strange story of the five Hawkins Theorems, and showed how to construct the basic geometrical skeleton for a crop design. In Part 2 the author presented his Crop language for representing many crop patterns in a compact form. The author discusses an original design made using Crop, and tells the story of how that design was created.
Keywords
art; computer graphics; Crop language; Hawkins Theorems; crop art; crop circles; crop formations; crop patterns; geometrical skeleton; Crops; Geometry; Skeleton; Subspace constraints; Algorithms; Art; Computer Graphics; Computer Simulation; Crops, Agricultural;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2005.6
Filename
1381232
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