• DocumentCode
    1207533
  • Title

    Crop art, part 3

  • Author

    Glassner, Andrew

  • Volume
    25
  • Issue
    1
  • fYear
    2005
  • Firstpage
    88
  • Lastpage
    91
  • Abstract
    For Part 2 see ibid., vol.24, no.6 (2004). The article finishes a three-part series on crop circles and crop formations. Part 1 (see ibid., vol.24, no.5, 2004) talked about the history of crop circles, and the people who make and study them. The author also presented the strange story of the five Hawkins Theorems, and showed how to construct the basic geometrical skeleton for a crop design. In Part 2 the author presented his Crop language for representing many crop patterns in a compact form. The author discusses an original design made using Crop, and tells the story of how that design was created.
  • Keywords
    art; computer graphics; Crop language; Hawkins Theorems; crop art; crop circles; crop formations; crop patterns; geometrical skeleton; Crops; Geometry; Skeleton; Subspace constraints; Algorithms; Art; Computer Graphics; Computer Simulation; Crops, Agricultural;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2005.6
  • Filename
    1381232