DocumentCode :
1208170
Title :
Hierarchical Photon Mapping
Author :
Spencer, Ben ; Jones, Mark W.
Author_Institution :
Dept. of Comput. Sci., Swansea Univ., Swansea
Volume :
15
Issue :
1
fYear :
2009
Firstpage :
49
Lastpage :
61
Abstract :
Photon mapping is an efficient method for producing high-quality, photorealistic images with full global illumination. In this paper we present a more accurate and efficient approach to final gathering using the photon map based upon hierarchical evaluation of the photons over each surface. We use the footprint of each gather ray to calculate the irradiance estimate area rather than deriving it from the local photon density. We then describe an efficient method for computing the irradiance from the photon map given an arbitrary estimate area. Finally, we demonstrate how the technique may be used to reduce variance and increase efficiency when sampling diffuse and glossy-specular BRDFs.
Keywords :
lighting; ray tracing; density estimation; full global illumination; hierarchical photon mapping; photorealistic images; ray tracing; Raytracing; Three-Dimensional Graphics and Realism; Algorithms; Computer Simulation; Image Interpretation, Computer-Assisted; Light; Lighting; Models, Statistical; Photometry; Photons; Scattering, Radiation;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2008.67
Filename :
4509430
Link To Document :
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