DocumentCode
1214410
Title
Mascot 3: an informal introductory tutorial
Author
George, Bate
Author_Institution
G & R Software Consultancy, Wantage, UK
Volume
1
Issue
3
fYear
1986
fDate
5/1/1986 12:00:00 AM
Firstpage
95
Abstract
Mascot is a method for the design and implementation of large real-time concurrent systems. The original version was developed during the early 1970s, and the Mascot 2 handbook was published in 1980. It is hoped that the newest version, Mascot 3, will be published in 1987. This paper is intended to give an outline of the main features of the Mascot method and the new concepts introdced by Mascot 3.
Keywords
multiprocessing programs; programming environments; real-time systems; Mascot 3; real-time concurrent systems; software engineering; software testing;
fLanguage
English
Journal_Title
Software Engineering Journal
Publisher
iet
ISSN
0268-6961
Type
jour
DOI
10.1049/sej.1986.0017
Filename
4807679
Link To Document