• DocumentCode
    1220895
  • Title

    A fast path planning by path graph optimization

  • Author

    Hwang, Joo Young ; Kim, Jun Song ; Lim, Sang Seok ; Park, Kyu Ho

  • Author_Institution
    Korea Adv. Inst. of Sci. & Technol., South Korea
  • Volume
    33
  • Issue
    1
  • fYear
    2003
  • Firstpage
    121
  • Lastpage
    129
  • Abstract
    A fast path planning method by optimization of a path graph for both efficiency and accuracy is proposed. A conventional quadtree-based path planning approach is simple, robust, and efficient. However, it has two limitations. We propose a path graph optimization technique employing a compact mesh representation. A world space is triangulated into a base mesh and the base mesh is simplified to a compact mesh. The compact mesh representation is object-dependent; the positions of vertexes of the mesh are optimized according to the curvatures of the obstacles. The compact mesh represents the obstacles as accurately as the quadtree even though using much fewer vertexes than the quadtree. The compact mesh distributes vertexes in a free space in a balanced way by ensuring that the lengths of edges are below an edge length threshold. An optimized path graph is extracted from the compact mesh. An iterative vertex pushing method is proposed to include important obstacle boundary edges in the path graph. Dijkstra´s shortest path searching algorithm is used to search the shortest path in the path graph. Experimental results show that the path planning using the optimized path graph is an order of magnitude faster than the quadtree approach while the length of the path generated by the proposed method is almost the same as that of the path generated by the quadtree.
  • Keywords
    computational complexity; computational geometry; graph theory; iterative methods; path planning; robots; search problems; Dijkstra´s shortest path searching algorithm; compact mesh representation; fast path planning; iterative vertex pushing method; motion planning; path graph optimization; world space triangulation; Application software; Costs; Iterative methods; Optimization methods; Path planning; Robots; Robustness; Shape; Skeleton; Space technology;
  • fLanguage
    English
  • Journal_Title
    Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4427
  • Type

    jour

  • DOI
    10.1109/TSMCA.2003.812599
  • Filename
    1206461