• DocumentCode
    1221282
  • Title

    NVIDIA Tesla: A Unified Graphics and Computing Architecture

  • Author

    Lindholm, Erik ; Nickolls, John ; Oberman, Stuart ; Montrym, John

  • Author_Institution
    NVIDIA, Santa Clara, CA
  • Volume
    28
  • Issue
    2
  • fYear
    2008
  • Firstpage
    39
  • Lastpage
    55
  • Abstract
    To enable flexible, programmable graphics and high-performance computing, NVIDIA has developed the Tesla scalable unified graphics and parallel computing architecture. Its scalable parallel array of processors is massively multithreaded and programmable in C or via graphics APIs.
  • Keywords
    C language; application program interfaces; computer graphics; multi-threading; parallel architectures; API; Tesla scalable unified programmable graphics; multithreading; parallel array of processors; parallel computing architecture; Computer architecture; Concurrent computing; Graphics; Load management; Multicore processing; Parallel processing; Parallel programming; Pipelines; Portable computers; Workstations; GPU; Hot Chips 19; SIMD; SIMT; Tesla; cooperative thread array; graphics processing unit; parallel processor; unified graphics and parallel computing architecture;
  • fLanguage
    English
  • Journal_Title
    Micro, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1732
  • Type

    jour

  • DOI
    10.1109/MM.2008.31
  • Filename
    4523358