DocumentCode
1221282
Title
NVIDIA Tesla: A Unified Graphics and Computing Architecture
Author
Lindholm, Erik ; Nickolls, John ; Oberman, Stuart ; Montrym, John
Author_Institution
NVIDIA, Santa Clara, CA
Volume
28
Issue
2
fYear
2008
Firstpage
39
Lastpage
55
Abstract
To enable flexible, programmable graphics and high-performance computing, NVIDIA has developed the Tesla scalable unified graphics and parallel computing architecture. Its scalable parallel array of processors is massively multithreaded and programmable in C or via graphics APIs.
Keywords
C language; application program interfaces; computer graphics; multi-threading; parallel architectures; API; Tesla scalable unified programmable graphics; multithreading; parallel array of processors; parallel computing architecture; Computer architecture; Concurrent computing; Graphics; Load management; Multicore processing; Parallel processing; Parallel programming; Pipelines; Portable computers; Workstations; GPU; Hot Chips 19; SIMD; SIMT; Tesla; cooperative thread array; graphics processing unit; parallel processor; unified graphics and parallel computing architecture;
fLanguage
English
Journal_Title
Micro, IEEE
Publisher
ieee
ISSN
0272-1732
Type
jour
DOI
10.1109/MM.2008.31
Filename
4523358
Link To Document