DocumentCode :
1221282
Title :
NVIDIA Tesla: A Unified Graphics and Computing Architecture
Author :
Lindholm, Erik ; Nickolls, John ; Oberman, Stuart ; Montrym, John
Author_Institution :
NVIDIA, Santa Clara, CA
Volume :
28
Issue :
2
fYear :
2008
Firstpage :
39
Lastpage :
55
Abstract :
To enable flexible, programmable graphics and high-performance computing, NVIDIA has developed the Tesla scalable unified graphics and parallel computing architecture. Its scalable parallel array of processors is massively multithreaded and programmable in C or via graphics APIs.
Keywords :
C language; application program interfaces; computer graphics; multi-threading; parallel architectures; API; Tesla scalable unified programmable graphics; multithreading; parallel array of processors; parallel computing architecture; Computer architecture; Concurrent computing; Graphics; Load management; Multicore processing; Parallel processing; Parallel programming; Pipelines; Portable computers; Workstations; GPU; Hot Chips 19; SIMD; SIMT; Tesla; cooperative thread array; graphics processing unit; parallel processor; unified graphics and parallel computing architecture;
fLanguage :
English
Journal_Title :
Micro, IEEE
Publisher :
ieee
ISSN :
0272-1732
Type :
jour
DOI :
10.1109/MM.2008.31
Filename :
4523358
Link To Document :
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