DocumentCode :
1225777
Title :
A survey of visibility for walkthrough applications
Author :
Cohen-Or, Daniel ; Chrysanthou, Yiorgos L. ; Silva, Cláudio T. ; Durand, Frédo
Author_Institution :
Sch. of Comput. Sci., Tel Aviv Univ., Israel
Volume :
9
Issue :
3
fYear :
2003
Firstpage :
412
Lastpage :
431
Abstract :
Visibility algorithms for walkthrough and related applications have grown into a significant area, spurred by the growth in the complexity of models and the need for highly interactive ways of navigating them. In this survey, we review the fundamental issues in visibility and conduct an overview of the visibility culling techniques developed in the last decade. The taxonomy we use distinguishes point-based methods from-region methods. Point-based methods are further subdivided into object and image-precision techniques, while from-region approaches can take advantage of the cell-and-portal structure of architectural environments or handle generic scenes.
Keywords :
computational geometry; rendering (computer graphics); visual perception; interactive rendering; occlusion culling; point-based methods; visibility computations; visibility-culling; walkthrough systems; Acceleration; Computer graphics; Geometry; Image generation; Layout; Navigation; Rendering (computer graphics); Taxonomy; Testing; Three dimensional displays;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2003.1207447
Filename :
1207447
Link To Document :
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