DocumentCode
1227424
Title
Skill Acquisition Through Program-Level Imitation in a Real-Time Domain
Author
Wood, Mark A. ; Bryson, Joanna J.
Author_Institution
Univ. of Bath
Volume
37
Issue
2
fYear
2007
fDate
4/1/2007 12:00:00 AM
Firstpage
272
Lastpage
285
Abstract
This paper presents an imitation learning system capable of learning tasks in a complex dynamic real-time environment. In this paper, we argue that social learning should be thought of as a special case of general skill learning, and that the biases it presents to the skill learning problem radically simplify learning for species with sufficient innate predisposition to harness this power. We decompose skill learning into four subproblems, then show how a modification of Roy´s CELL system can address all these problems simultaneously. Our system is demonstrated working in the domain of a real-time virtual-reality game, Unreal Tournament
Keywords
learning (artificial intelligence); linguistics; robots; Roys CELL system; complex dynamic real-time environment; imitation learning system; program-level imitation; skill acquisition; skill learning; social learning; unreal tournament virtual-reality game; Councils; Humans; Learning systems; Motor drives; Real time systems; Robots; Testing; Virtual reality; Computer games; program-level imitation; representation; social learning; Algorithms; Artificial Intelligence; Biomimetics; Computer Systems; Humans; Imitative Behavior; Psychomotor Performance; Robotics;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
1083-4419
Type
jour
DOI
10.1109/TSMCB.2006.886948
Filename
4126297
Link To Document