DocumentCode
1231702
Title
Video Packet Selection and Scheduling for Multipath Streaming
Author
Jurca, Dan ; Frossard, Pascal
Author_Institution
Signal Process. Inst., Ecole Polytech. Fed. de Lausanne
Volume
9
Issue
3
fYear
2007
fDate
4/1/2007 12:00:00 AM
Firstpage
629
Lastpage
641
Abstract
This paper addresses the problem of choosing the best streaming policy for distortion optimal multipath video delivery, under network bandwidth and playback delay constraints. The streaming policy consists in a joint selection of the network path and of the video packets to be transmitted, along with their sending time. A simple streaming model is introduced, which takes into account the video packet importance, and the dependencies between packets. A careful timing analysis allows to compute the quality perceived by the receiver for a constrained playback delay, as a function of the streaming policy. We derive an optimization problem based on a video abstraction model, under the assumption that the server knows, or can predict accurately the state of the network. A detailed analysis of constrained multipath streaming systems provides helpful insights to design an efficient branch and bound algorithm that finds the optimal streaming strategy. This solution allows to bound the performance of any scheduling strategy, but the complexity of the algorithm becomes rapidly intractable. We therefore propose a fast heuristic-based algorithm, built on load-balancing principles. It allows to reach close to optimal performance with a polynomial time complexity. The algorithm is then adapted to live streaming scenarios, where the server has only a partial knowledge of the packet stream, and the channel bandwidth. Extensive simulations show that the proposed algorithm only induces a negligible distortion penalty compared to the optimal strategy, even when the optimization horizon is limited, or the rate estimation is not perfect. Simulation results also demonstrate that the proposed scheduling solution performs better than common scheduling algorithms, and therefore represents a very efficient low-complexity multipath streaming algorithm, for both stored and live video services
Keywords
computational complexity; distortion; resource allocation; scheduling; telecommunication network topology; tree searching; video servers; video streaming; branch-bound algorithm; channel bandwidth; distortion; heuristic-based algorithm; load-balancing principle; multipath video streaming; network bandwidth; optimization problem; polynomial time complexity; scheduling; video abstraction model; video packet selection; Branch and bound; load balancing; multipath streaming; packet scheduling;
fLanguage
English
Journal_Title
Multimedia, IEEE Transactions on
Publisher
ieee
ISSN
1520-9210
Type
jour
DOI
10.1109/TMM.2006.888017
Filename
4130370
Link To Document