DocumentCode :
1234560
Title :
Real-time animated stippling
Author :
Pastor, Oscar Meruvia ; Freudenberg, Bert ; Strothotte, Thomas
Author_Institution :
Otto-von-Guericke Univ. of Magdeburg, Germany
Volume :
23
Issue :
4
fYear :
2003
Firstpage :
62
Lastpage :
68
Abstract :
We present an approach to produce animations of 3D models using stippling as a rendering style. Our technique ensures frame-to-frame coherence as the model moves and changes over time.
Keywords :
computer animation; real-time systems; rendering (computer graphics); 3D models; frame-to-frame coherence; real-time animated stippling; rendering style; Animation; Coherence; Head; Image resolution; Layout; Lighting; Mesh generation; Noise generators; Rendering (computer graphics); Surface texture;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2003.1210866
Filename :
1210866
Link To Document :
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