• DocumentCode
    1238175
  • Title

    Evaluating early prototypes in context: trade-offs, challenges, and successes

  • Author

    Reilly, Derek ; Dearman, David ; Welsman-Dinelle, Michael ; Inkpen, Kori

  • Author_Institution
    Dalhousie Univ., Halifax, NS, Canada
  • Volume
    4
  • Issue
    4
  • fYear
    2005
  • Firstpage
    42
  • Lastpage
    50
  • Abstract
    We would like to say that experience prototyping and Wizard of Oz prototyping, taken together, constitute a suitable alternative to true contextual evaluation for early prototypes, one gaining realism at the expense of impartiality, the other impartiality at the expense of realism. As our experiences show, however, each pervasive application design poses unique challenges that you must consider when applying these approaches. Regardless, it´s often a good trade-off to sacrifice some measure of realism to evaluate early prototypes. Evaluation of early pervasive computing prototypes in context is a pragmatic exercise, but one that is nonetheless informed by general approaches that reflect and adapt to the challenges of pervasive application development.
  • Keywords
    software prototyping; ubiquitous computing; Wizard of Oz prototyping; early prototyping; experience prototyping; pervasive application design; pervasive computing prototype; Application software; Costs; Handheld computers; Hardware; Isolation technology; Navigation; Pervasive computing; Prototypes; Software prototyping; Software standards; Wizard-of-Oz prototyping; evaluation methodology; experience prototyping; mobile computing;
  • fLanguage
    English
  • Journal_Title
    Pervasive Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1536-1268
  • Type

    jour

  • DOI
    10.1109/MPRV.2005.76
  • Filename
    1541967