DocumentCode :
1249336
Title :
Repeated Games with Intervention: Theory and Applications in Communications
Author :
Xiao, Yuanzhang ; Park, Jaeok ; Van der Schaar, Mihaela
Author_Institution :
Electr. Eng. Dept., Univ. of California, Los Angeles, CA, USA
Volume :
60
Issue :
10
fYear :
2012
fDate :
10/1/2012 12:00:00 AM
Firstpage :
3123
Lastpage :
3132
Abstract :
In communication systems where users share common resources, selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games and propose incentive schemes to achieve Pareto-optimal outcomes. However, in many communication systems, due to strong negative externalities among users, the sets of feasible payoffs in one-shot games are nonconvex. Thus, it is possible to expand the set of feasible payoffs by having users choose different action profiles in an alternating manner. In this paper, we formulate a model of repeated games with intervention. First, by using repeated games we can convexify the set of feasible payoffs in one-shot games. Second, by using intervention in repeated games we can achieve a larger set of equilibrium payoffs and loosen requirements for users´ patience to achieve a target payoff. We study the problem of maximizing a welfare function defined on users´ payoffs. We characterize the limit set of equilibrium payoffs. Given the optimal equilibrium payoff, we derive the sufficient condition on the discount factor and the intervention capability to achieve it, and design corresponding equilibrium strategies. We illustrate our analytical results with power control and flow control.
Keywords :
Pareto optimisation; game theory; incentive schemes; power control; resource allocation; telecommunication; Pareto optimal outcomes; action profiles; discount factor; flow control; incentive schemes; intervention capability; one shot games; optimal equilibrium payoff; power control; repeated games; selfish behavior; suboptimal resource utilization; user patience; welfare function; Games; History; Incentive schemes; Interference; Power control; Protocols; Repeated games; flow control; intervention; power control;
fLanguage :
English
Journal_Title :
Communications, IEEE Transactions on
Publisher :
ieee
ISSN :
0090-6778
Type :
jour
DOI :
10.1109/TCOMM.2012.071612.110626
Filename :
6247442
Link To Document :
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