Title :
Rapidly prototyping real-time systems
Author :
Luqi ; Berzins, Valdis
Author_Institution :
Dept. of Comput. Sci., US Naval Postgraduate Sch., Monterey, CA, USA
Abstract :
A prototyping approach that uses modularity and reusable components is described that enables large real-time systems to be prototyped rapidly. It combines a computational model tailored for real-time systems with a high-level prototyping language (the Prototype System Description Language), a systematic design method for rapid prototype construction, and an automated prototyping environment. The method meets the following requirements: the prototype satisfies its requirements and is traceable to them; the prototype is easy to modify; and the prototype code is easy to read and analyze.<>
Keywords :
high level languages; programming environments; real-time systems; specification languages; Prototype System Description Language; automated prototyping environment; computational model; high-level prototyping language; modularity; prototype construction; prototyping; real-time systems; reusable components; software reuse; Automatic control; Computational modeling; Data flow computing; Parallel processing; Production systems; Prototypes; Real time systems; Robustness; Software prototyping; Software systems;
Journal_Title :
Software, IEEE