DocumentCode
1251825
Title
Embracing change with extreme programming
Author
Beck, Kent
Author_Institution
First Class Software, USA
Volume
32
Issue
10
fYear
1999
fDate
10/1/1999 12:00:00 AM
Firstpage
70
Lastpage
77
Abstract
Traditional software engineering means have been characterized by a rather predictable process in the past. Users tell once and for all exactly what they want. Programmers design the system that will deliver those features. They code it; test it, and all is well. But all was not always well. The users did not tell once and for all exactly what they wanted. They changed their minds, and the users were not the only problem. Programmers could misjudge their progress. The academic software engineering community took the high cost of changing software as a challenge, creating technologies like relational databases, modular programming, and information hiding. This is where extreme programming comes in. Rather than planning, analyzing, and designing for the far-flung future, XP exploits the reduction in the cost of changing software to do all of these activities a little at a time, throughout software development. The paper discusses the major practices of XP
Keywords
software engineering; cost; extreme programming; planning; software engineering; Anatomy; Costs; Programming profession; Relational databases; Software engineering; Software measurement; Software testing; Time measurement; Timing; Velocity measurement;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/2.796139
Filename
796139
Link To Document