• DocumentCode
    1255291
  • Title

    Human shape recognition performance for 3D tactile display

  • Author

    Shimojo, Makoto ; Shinohara, Masami ; Fukui, Yukio

  • Author_Institution
    Dept. of Comput. & Inf. Sci., Ibaraki Univ., Japan
  • Volume
    29
  • Issue
    6
  • fYear
    1999
  • fDate
    11/1/1999 12:00:00 AM
  • Firstpage
    637
  • Lastpage
    644
  • Abstract
    The paper describes the relationship between the pin-matrix density of a tactile display and the recognition performance of displayed 3D shapes. Three types of pin-matrix tactile display, that generate 3D shapes, were used for the experiment. The pitch of pins was 2 mm, 3 mm, 5 mm each. We assumed that surfaces, edges, and vertices were primitive 3D shape information, so tested shapes were classified into these three categories. We assumed two types of finger touching mode: 1) fingertip-only, allowed full use of spatial shape information given to the fingertip; and 2) allowed tracing of the object. Recognition time and the classified error rate were measured. We obtained results on the relationship between pin pitch and recognition performance data. Regression curves for pin pitch and recognition time were plotted. A significance test of recognition time versus pin pitch was done. The error rate of identification versus pin pitch was described. Our results provide basic knowledge for developing tactile presentation devices
  • Keywords
    haptic interfaces; human factors; object recognition; virtual reality; 3D object recognition; 3D tactile display; haptics display; human performance; shape recognition; virtual reality; Error analysis; Fingers; Humans; Pins; Shape; Spatial resolution; Testing; Three dimensional displays; Time measurement; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4427
  • Type

    jour

  • DOI
    10.1109/3468.798067
  • Filename
    798067