• DocumentCode
    1261464
  • Title

    Computer Graphics: From Desktop to Mobile and Web

  • Author

    Linares-Pellicer, Jordi ; Mico, P. ; Esparza-Peidro, Javier ; Carrasquer-Moya, Empar

  • Volume
    31
  • Issue
    4
  • fYear
    2011
  • Firstpage
    94
  • Abstract
    Traditionally, computer graphics courses have centered on desktop environments using well-known frameworks such as OpenGL. That approach might become obsolete in a new context in which developers must create applications for smart phones, tablets, and rich Internet applications. Teaching computer graphics in this situation is becoming difficult; traditional tools don´t address these new requirements in an integrated way. To deal with this situation, the Processing development environment provides high-end solutions in visualization, animation, and interaction, while letting students deploy their programs on desktop computers, smart phones, tablets, and websites. Instructors can introduce devices and interaction paradigms in just a few hours. In an introductory computer graphics course, Processing dramatically boosted students´ motivation. Their work wasn´t just visible in the lab; they could show it to classmates and friends on their own smart phones, tablets, and websites.
  • Keywords
    Internet; Web sites; computer aided instruction; computer animation; computer science education; data visualisation; educational courses; microcomputers; mobile computing; Web sites; computer graphics teaching; desktop computers; introductory computer graphics course; mobile; rich Internet applications; smart phones; tablets; Computer graphics; Games; Internet; Mobile communication; Smart phones; Three dimensional displays; Web sites; Web; computer graphics; desktop; education; graphics and multimedia; mobile; processing.org;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2011.56
  • Filename
    5934842