DocumentCode
1265548
Title
A survey of shadow algorithms
Author
Woo, Andrew ; Poulin, Pierre ; Fournier, Alain
Author_Institution
Alias Res., Toronto, Ont., Canada
Volume
10
Issue
6
fYear
1990
Firstpage
13
Lastpage
32
Abstract
The various types of shadows are characterized. Most existing shadow algorithms are described, and their complexities, advantages, and shortcomings are discussed. Hard shadows, soft shadows, shadows of transparent objects, and shadows for complex modeling primitives are considered. For each type, shadow algorithms within various rendering techniques are examined. The aim is to provide readers with enough background and insight on the various methods to allow them to choose the algorithm best suited to their needs and to help identify the areas that need more research and point to possible solutions.<>
Keywords
computer graphics; geometrical optics; complex modeling primitives; complexities; hard shadows; ray training; rendering techniques; shadow algorithms; soft shadows; transparent objects; Algorithm design and analysis; Computer displays; Filters; Image generation; Image resolution; Layout; Light sources; Pixel; Ray tracing; Shape;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.62693
Filename
62693
Link To Document