DocumentCode
1265582
Title
A realistic lighting model for computer animators
Author
Strauss, Paul S.
Author_Institution
Silicon Graphics Comput. Syst., Mountain View, CA, USA
Volume
10
Issue
6
fYear
1990
Firstpage
56
Lastpage
64
Abstract
Because of the problems inherent in modeling the physics of light transmission, all lighting models used in computer graphics are approximations. Each model provides a different balance between image realism, model complexity, and runtime efficiency. A model that balances these factors and is easier than its predecessors for inexperienced animators to use is presented.<>
Keywords
computer animation; geometrical optics; computer animators; computer graphics; image realism; light transmission; model complexity; ray tracing; realistic lighting model; runtime efficiency; Animation; Computer graphics; Physics; Runtime;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.62696
Filename
62696
Link To Document