Title :
A realistic lighting model for computer animators
Author :
Strauss, Paul S.
Author_Institution :
Silicon Graphics Comput. Syst., Mountain View, CA, USA
Abstract :
Because of the problems inherent in modeling the physics of light transmission, all lighting models used in computer graphics are approximations. Each model provides a different balance between image realism, model complexity, and runtime efficiency. A model that balances these factors and is easier than its predecessors for inexperienced animators to use is presented.<>
Keywords :
computer animation; geometrical optics; computer animators; computer graphics; image realism; light transmission; model complexity; ray tracing; realistic lighting model; runtime efficiency; Animation; Computer graphics; Physics; Runtime;
Journal_Title :
Computer Graphics and Applications, IEEE