DocumentCode
1268637
Title
Computational surface flattening: a voxel-based approach
Author
Grossmann, Ruth ; Kiryat, Nahu ; Kimmel, Ron
Author_Institution
Comverse, Tel Aviv, Israel
Volume
24
Issue
4
fYear
2002
fDate
4/1/2002 12:00:00 AM
Firstpage
433
Lastpage
441
Abstract
A voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are not required. The problem is divided into two main parts: Voxel-based calculation of the minimal geodesic distances between points on the surface and finding a configuration of points in 2D that has Euclidean distances as close as possible to these distances. The method suggested combines an efficient voxel-based hybrid distance estimation method, that takes the continuity of the underlying surface into account, with classical multidimensional scaling (MDS) for finding the 2D point configuration. The proposed algorithm is efficient, simple, and can be applied to surfaces that are not functions. Experimental results are shown
Keywords
computational geometry; 2D point configuration; 3D surface; Euclidean distances; MDS; computational surface flattening; minimal geodesic distances; multidimensional scaling; voxel-based flattening; voxel-based hybrid distance estimation method; Geophysics computing; Multidimensional systems;
fLanguage
English
Journal_Title
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher
ieee
ISSN
0162-8828
Type
jour
DOI
10.1109/34.993552
Filename
993552
Link To Document